Kirby's Adventure (Nes) Playthrough / Pink this time and much more voracious.
Kirby's Adventure (1993) by HAL Laboratory is what a successful sequel should be. Bigger, better and enhanced by new features or mechanics. Gameplay-wise, the game is practically the same as its GameBoy predecessor, but enriched with a multitude of transformations into which our little cuddly Kirby can transform. I won't list here what these transformations are and how many there are...... but they are so well designed that they affect gameplay to a large extent, and some of the secrets that we will be given to find largely depend on them. Many interesting mini-games have also been added to make our adventure not so boring. Western duel , where we have to draw weapons before the opponent shoots at us, the arena where he can get a strong transformation but also regenerate life, etc. Well we will not be bored here for sure . The game's plot is that the creatures stopped dreaming as a result of taking a star rod from the fountain of dreams by King Dedede, already known for his greed from the first part of the game, when he stole all the food in the land leading to starvation. Dedede smashed the rod into 7 pieces and gave them to his friends, and of course to restore the balance we have to get them back. What more to write here.... the game is simply better in every way and this is a neo-deniable fact. If you played the original game then you need to reach for this one, and even if you just like the kirby character then you should reach for this one as it is basically one of the best platformers if not the best on Nes. Must Play.
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"Music by Karl Casey @ White Bat Audio"
Kirbo in the thumbnail was borrowed from the brilliant animations done by TerminalMontage
/ @terminalmontage