Kirby's Return to Dream Land Deluxe Playthrough 13: Dangerous Dinner

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Here is the 7th level in Kirby's Return to Dream Land Deluxe, this is Dangerous Dinner. This is a volcanic level where Landia waits at the end. The stages in Dangerous Dinner put Kirby to the test with different Abilities, as well as making use of various Super Abilities to get those Energy Spheres.

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Dangerous Dinner has three stages, and all of them have five Energy Spheres. Stage 1 is where we start off, and there is lava spouting out, watch out for that. After getting through all of that lava, we have a large boulder coming down at us, and you can press the switch to remove the boulder, and near the end is a key, which can be used to get the first Energy Sphere. Then a mid-boss fight against Water Galboros, and you can use the Water Ability to cross the lava while carrying the key to a secret door, and this one has you cool down the lava blocks while carrying the key to the second Energy Spere. The next area has Iron Barbars coming out of the lava, one of which guards the secret door hidden behind Bomb Blocks, and then race with the Key Dee to the door with the Energy Sphere. Then it is time to use Snow Bowl to knock down those bowling pins, and then freeze a volcano to enter Another Dimension. This one has you get past Gigatzos and try to remove them, and at the end is an Icy Sphere Doomer, you can pick up Sand or Whip, there is Sleep, but as this is not Kirby and the Forgotten Land, this isn't going to help us. Defeating the Sphere Doomer gives two Energy Spheres, and that is the stage complete.
Stage 2 has you going down an elevator and get past several enemies and obstacles, the first Energy Sphere is found guarded by enemies. The next room has moving blocks, and when you go down, there is a secret passage which leads to a side chamber, and you will need the Ninja Ability for this one and good timing to get the second Energy Sphere by cutting the rope platform. The next room uses the Hi-Jump Ability to get through to avoid walls closing on him, and the third Energy Sphere is found in that area. Next room is a dark cavern that uses the candle, and the room after that has falling ceilings, and if you wait for 86 seconds at the door, you can pick up the Invincible Candy to access the secret room, and pick up Monster Flame which leads to the third HAL Room in the game, and this one is exclusive to Kirby's Return to Dream Land Deluxe, this was not in the original game. Next room has a fight with Super Bonkers to get the Grand Hammer Ability to pound down some metal stakes and Burner Boxes, leading to Another Dimension. This one has you going down while avoiding obstacles and avoid the crushing walls, and then you can pick up either Leaf or Mecha to fight the Sphere Doomer, the icy variant that gives two Energy Spheres, and there is one course left.
Stage 3 is a challenging course, use the cannon to go down, and the next room has fire orbs floating, which most of the areas in this stage has, the first Energy Sphere is found in one of those areas, it is underneath the bridge with the fire orbs. Next area has a mid-boss fight against Dubior, the Spark Ability is there if you want to try and get the Maxim Tomato. The next room has fire orbs, and a very large one hides the secret door, which makes use of the Stomper Boot to get through some obstacles to the Energy Sphere. Next room makes use of the Prism Shield, and after getting past some enemies, time to bring the key through some platforming to the third Energy Sphere. The next room has Ultra Sword past a swarm of mid-bosses, and the Ultra Sword can take them out in one hit, and then cut down a volcano to access Another Dimension. This one has obstacles and fire orbs to watch out for, and for the Sphere Doomer fight, you can pick up Water or a random Ability, and you fight two of them this time, a Fire Sphere Doomer and a neutral Sphere Doomer, and you two Energy Spheres for defeating both of them. At the end, there is a secret where you can collect a good amount of Point Stars, and then check back on Magolor after collecting all 120 Energy Spheres, and that is left is to defeat Landia.







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