Let’s Play BG2 EE #160: The Problem with Portals
We’ve finished the task that was asked of us, eliminating one group of outsiders at the bequest of the other. That I’ll have mixed up which group were devils and which were demons is a given at this point, so muddled were the groups in my head at the time of recording. To say that there a myriad of both that are similar in both name and appearance is an understatement and one can certainly get mixed up from time to time. Rest assured the characters know which are which even if I don’t.
We still need to navigate our way through the rest of the maze which involves going through a lot of portals. Portal magic is powerful indeed which should go a long way to explaining the lengths the builders of this keep went to to keep whatever is sealed away at its base from escaping. That powerful outsiders are getting trapped within the maze only further emphasizes this point. The closer Terri and company get to the sealed entity however, the more I wonder if someone or something might take advantage of the path we’ve cleaved through the keep’s defences. Let’s hope that’s not the case.
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