Let's Play Donkey Kong Country 3 GBA - Part 19: Climb, Conquer, Complete
Time for the final set of levels! In the second half of Krematoa, we have two more regular levels and a boss to face. 9-4, Swoopy Salvo, is centered around the Swoopy enemy, most of which continually spawn and fly across your path. You'll be doing half the level with Squawks and half without him. 9-5, Rocket Rush, is...annoying, to say the least, though strangely, for different reasons depending on which version of the game you're playing. It has you using a rocket barrel to go down a mountain for the first half of the level (the annoying part on the GBA) and back up for the second half (the annoying part on the SNES). I do not like this level much. Then we come to the boss stage, Knautilus, which consists of a refight with Baron K. Roolenstein in his secret submarine. It is actually more difficult than the first battle with him. The first 2/3 of the fight is really easy, but then he starts doing one attack that is hard to see coming, which will likely account for 95% of any failures on this boss...though I'm pretty sure it actually moves slower in the GBA version of the game, which I suppose is good. I actually beat this guy on my first try, which I was definitely not expecting, especially after taking so many to get through Rocket Rush....
With that, we have completed every level and beaten every boss in the game! And yet, this shall only be the penultimate episode, because our completion percentage is still at only 97% despite the maximum being 103%...
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