Live Letter 70 Job Balance Changes! WHM IS SAVED????
White mage is saved!? Scholar is DELETED? Ninja is YEETED?!?!?!?! Get all of the details on specifically the job balance changes in this video! This is going to be separate coverage from Live Letter LXX Live letter 70 coverage
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0:00 Patch 6.1 job balance adjustments
0:17 Machinist Buffs
0:53 Samurai Buffs!
1:13 Ninja Changes! WHAT
1:33 Dark Knight BUFFED? A little bit
1:58 Dragoon quality of life
2:05 Summoner Quality of life!
2:28 White Mage BUFFS! AND QOL!
4:24 Scholar being deleted from the game
So for the job adjustments final numbers will not be given until the patch drops.
First up is machinist, who specifically got potency of multiple actions which includes heat blast, wildfire and drill being increased. All of which are very commonly used in the rotation especially during big burst moments which will mean huge synergy with 2 minute cooldowns.
Samurai is now getting guaranteed critical hits from midare setsugekka and kaeshi setsugekka ogi namikiri and kaeshi namikiri to balance out damage output. Hissatsu Kaiten is being removed to reduce button bloat.
Ninja is getting a wild change, trick attack will boost only the ninja themselve’s damage but now their ability Mug will apply a debuff to increase damage taken. So turning their 60 second alignment to now a big 2 minute cooldown similar to things like battle litany and chain stratagem.
Dark Knight during living dead will be able to restore health by a large maount when landing attacks, I as a healer am thrilled for this to say the least but with cohealing with my boyfriend on white mage even with benediction it’ll be nice to be able to use benediction elsewhere possibly.
Dragoon’s animation lock from jump is shortened.
Summoner’s 30 second raid wide buff searing light will no longer be dependent on having specifically carbuncle out, so you can now use it during bahamut.
White mage has cure 3 and asylum range massively extended, cure 3 might see more and more usage now-- although the MP cost change’s we’ll need to wait to see on patch release. But we can be slightly optimistic about them currently. Lilybell now has a huge quality of life change where they can end the lilybell effect early for a massive spike of area of effect healing, which is going to be super nice since lilybell’s current values even when not utilized is one thousand potency of healing and that’s quite huge! In my mind this can make lilybell’s usage kinda like macrocosmos in many instances cause one thousand burst is pretty huge.
Scholar’s getting sacred soil radius extended to 10 yalms so a decent increase, although expedient the speed buff has been changed down from 20 to 10 seconds.
In addition they didn’t have it on the slide but all of the healers will get MP changes where their skills cost less hopefully this will help out the white mages a decent bit.
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