Low Blow (DOS) longplay (fixed volume, different playthrough)
I had a previous longplay of this game uploaded, but realized the volume was too low, so I re-recorded a new session. However, I decided to keep both versions because I played vastly different on both; the previous longplay, I was more passive, seeking to land KO combos from a distance. In this one, I play more aggressively, and just try to mixup a lot more, going high and low as much as possible to make the cpu not block correctly.
In this longplay I am utilizing a glitch I recently found in this game; normally you hold back(left or right) to dodge, and this only lasts 1-2 seconds, then you are vulnerable to being hit again. But I found out if you press any punch like jab while dodging, you will return to normal and lose some punching energy like you were jabbing, but instead of throwing a jab, you'll go back to doing a new dodge. So as long as you have punching energy, you can do this to remain dodging indefinitely. It definitely makes the game a lot more playable vs the cpu, especially vs the last 2 boxers..
2:09 Jack Sullivan
5:28 Tom Burns
7:52 Magnificent Mike
12:26 SteamRoller Moe
18:18 Randy Dali
22:48 Al Wojolinski
27:23 Tyke Bison