MaG48HMML - Scissors 'n Shrimps Normal Speedrun 1:29.980

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Published on ● Video Link: https://www.youtube.com/watch?v=H2EDvJrCArU



Game:
Mega Man (1987)
Duration: 1:46
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3


Just barely made the sub-1:30 by 1 frame lol. Anyways, Flame Mixer is really really good in this stage. Kills the Shrimparge 91s, the Lyrics, the Gabyos, and uncombined Scissascissors in one hit as well as blocks Teck bullets. However, you don't have enough Flame Mixer to hold it out for the entire stage, so you need to use some other weapon elsewhere. I decided the first room is probably the best spot. Although I'd like to use Flame Mixer to block the Lyrics, Gabyos, and Teck's bullets, Flame Mixer just doesn't work well with the soccer balls. The last Teck in that room is in a pretty nasty spot where it'll camp the ledge. Figuring out how to deal with it was a pain. I tried all sorts of stuff. Homing Sniper would home in on the soccer balls which doesn't end well. I even tried Beat Saber's WideSword, but that ended up being a bit too slow for my liking. After a bit, I had an epiphany. It was Salt Water's time to shine. You just need to do a trick shot and the Teck dies pretty cleanly. I'm a fan of this strat. Salt Water just doesn't get enough good usage against regular enemies. While it's the weakness of a lot of stuff, the fact that you can only have one on screen really hampers it.

Other than that, I guess I'd like to mention the second room. The underwater one that introduces the Shrimparge 91s. Flame Mixer can cut through all the enemies at the start there, but it actually has a bit of trouble against the Teck and especially the Scissascissors. The Scissascissors combine before you can kill them so you end up taking a hit if you have Flame Mixer up. I used to just take the damage there, but then I got sick of it so I thought of ways to deal with it. I decided on slapping Homing Sniper on the Weapon Wheel and using it. I try to use the Weapon Wheel as a last resort because I'm just not good with it, but it works well here. You can switch over to Homing Sniper quickly. Also, you want to end that room a little high up so you can get in a few shots of Concrete Shot on the Lantern Fish before landing. I've actually managed to get in all four shots in before landing, but I haven't been able to replicate it.

This run beats the previous normal record, MystSvin's 1:50. For improvements, getting all four Concrete Shots in on the Lantern Fish before landing probably would save a lot of time. Also, a better Cut Man is possible, I think. That last long room with the spiked soccer balls underwater is also a source for time save. I feel like I didn't deal with moving under the soccer balls as well as I could've.







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