MaG48HMML - Caution: Moving Parts Normal Speedrun 1:28.930

Channel:
Subscribers:
169
Published on ● Video Link: https://www.youtube.com/watch?v=-kKLkgNzl7E



Game:
Mega Man (1987)
Duration: 1:45
99 views
2


The main part about this stage to watch out for is definitely that final stretch. There's some jumps where you have to swing the Jewel Man Girder back and forth to make. Best to just use Concrete Shot or Rush Jet to avoid having to do so. There's some enemies in the way though. Try your best to Blast Wind past them because unless you're actually good at using the Weapon Wheel unlike me, you'll be scrambling back and forth between Concrete Shot, Homing Sniper, and Rush Jet.

There's not much else to talk about with the stage. I guess there's some kinda tight jumps. First in the long crushing ceiling section, that last jump can be really tight. It's killed me a lot in my casual run. There's also the jumps under the spike ceilings right after. Those can be kinda nerve-wracking, but not too bad since the platform is moving downwards for you.

Uranus can be kinda annoying to fight with Tengu Blade because he's specifically weak to the dash part and only the dash part. The slash does 2 and the projectile does 1, but the dash does 5. Thanks to him shaking the ground and making holes, it can be hard to get hits in. Just gotta mash that slide button.

This run beats the previous normal record, floating_clouds's 1:37. I'm not sure of any specific strategies that would save time, but you just gotta get tighter movement. Oh and also do better against Uranus. Uranus is probably the biggest spot of time save I think.







Other Statistics

Mega Man Statistics For Eric Zhou

At present, Eric Zhou has 61,993 views spread across 581 videos for Mega Man, with His channel uploaded over 4 days worth of Mega Man videos. This makes up 54.92% of the content that Eric Zhou has uploaded to YouTube.