Max Payne 3 - "future data" in Chapter 2 helicopter ride

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Max Payne 3
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Duration: 5:17
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So, we haven't had the chance to combine vehicle sections and future data exploit until now.

It seems that while events and actors are duplicated when timelines are combined with the future data glitch, there will always be only one Max. In vehicle sections this means that Max almost always starts the future cutscene motions while stuck in the current set piece. And hilarity ensues! (?)

0:00 - Chapter 2-7 during set piece. Note that after Pausing, Max enters the future cutscene motions and becomes unable to shoot back, therefore almost always failing the current checkpoint.

0:30 - Chapter 2-7 while winning set piece. This throws Max straight to Chapter 2-8, but he is once again unable to defend Giovanna.

0:44 - Chapter 2-10 during set piece. This combines current set piece and Giovanna running away to Chapter 2-11.

1:01 - Chapter 2-10 while winning set piece. This throws Max straight to Chapter 2-11, and miraculously he still has enough time to regain control after the cutscene motions to save Giovanna. So... doing this in a speed run might be a 1 or 2 second time save.

1:28 - Chapter 2-11 during set piece. It doesn't end well for any of the participants.

1:52 - Chapter 2-11 while winning set piece. This throws Max straight to Chapter 2-12 while he is stuck in cutscene motions and can't defend Giovanna. Tragedy ensues.

2:10 - Chapter 2-12 during set piece. You only hit next loading trigger after the door has been knocked open. Activating future data at that point is once again very bad for Giovanna. After retry, Max's weird cutscene motions are still going on!

2:38 - Chapter 2-12 while winning set piece. Max is thrown into Chapter 2-13 way before he is ready to intercept the rocket zooming towards his helicopter. After having blown up, you get a quasi-softlock.

3:07 - Chapter 2-13 during set piece. You hit next loading trigger after having blown up the first rocket. So activating future data then, Max gets killed by shooters while stuck in cutscene motions. These motions continue even after retry, so you're once again helpless towards the rocket zooming at you. After being blown up, you get a quasi-softlock.

3:48 - Chapter 2-13 while second rocket guy shows up. After a cinematic blow-up, you see the beautiful skyline of Sao Paulo as you're quasi-softlocked.

4:30 - Chapter 2-13 while winning set piece. Max tries to start Chapter 2-14 before he is positioned correctly and, subject to gravity, he falls down to his death. After retry things work out normally.

4:51 - Chapter 2-14. Basically, the next loading trigger is close to the necklace you can examine. Activating future data, Max skips the entire Chapter 2 outro and saves a decent chunk of time that way.







Tags:
max payne 3
glitch
trick
odd
bug
future time
pause



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