Max Payne 3 - big future data skip in Chapter 3-2

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At the end Chapter 3-2 there's a long cutscene where Max gets patched up by Passos. While it's technically skippable, at least on PS3 it just says "loading" and prevents skipping it early. But there's a way to skip most of it using future data.

In Chapter 3-2, you hit an important loading trigger near the door leading to Chapter 3-3. Yeah, pity that it's not located earlier, otherwise you could probably skip more of the preceding slow atmospheric part.

After having hit the trigger, activating future data makes the long cutscene start at the same time you're taken to Chapter 3-3 start. Then the long cutscene combines with other stuff like the nearby thugs also noticing Max and Passos and picking a fight with them. Getting Max killed in this part skips ahead to Checkpoint 3, saving a lot of time.

However, a future data buffer is quite a limited resource. I'm not sure, but a potentially better use for it might be at the end of Chapter 2 to skip the post-level intro completely. Haven't timed it.

Also, on other platforms (mainly PC) you might be able to naturally skip more of these long cutscenes, and thus render some uses of future data obsolete.







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