Mega Man 2 (NES) Playthrough - Part 01: Metal Man
Oh don't be so surprised, it was going to happen eventually. What were you expecting?
Playing on Difficult because:
- It's technically 'normal' mode.
- I'm not shit.
- Everyone does that anyway. Right? RIGHT?
So then, with eight Robot Masters threatening world peace (and all because Dr. Wily is a sore loser who thinks that re-using his previous plan but on a bigger scale will yield successful results), it's time to make a decision and plan an attack, figuring out which path would be most effici-ah fuck it there's no need for any of that. It's Mega Man 2 for Christ's sake! Let's just get this one out of the way first because it's going to be getting a hell of a lot of use. Metal Blade, Metal Blade, Metal Blade.
Metal Blade. The most versatile attack in the game.
There. With the first demise of Metal Man (we all know that there are going to be refights) and my acquisition of his weapon, I have already claimed victory over the game*.
*Not actually true in the slightest because there are some 12 other levels to go first, although it does come in useful on way too many occasions.
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