Metal Gear Solid V: The Phantom Pain [Extreme Difficulty - Metallic Archaea]

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Published on ● Video Link: https://www.youtube.com/watch?v=V2-9eeClwO0



Duration: 14:07
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My post-ending MGS5 experience has mostly consisted of jumping in for some very quick and unambitious gameplay sessions once in a while; the primary draw being to continue developing high-end weapons and outlandish equipment I didn't get to see during my regular playthrough (also, accumulating enough MB coins for a second FOB without resorting to pesky microtransactions sure took a while...). Aside from grinding repeatable side quests for extra manpower and resources, the only real challenges I've been somewhat serious about undertaking has been missions 42 and 50 (i.e. the Extreme difficulty versions of "Metallic Archaea" and the final "Sahelantrophus" fight respectively). Until now, all attempts have failed miserably and only managed to make me very frustrated - to the point that I've rage-uninstalled the game several times and vowed never to return to it. However, with a newly developed sniper rifle and some training wheels-style bonus equipment I was finally able to beat the punishing remix of Metallic Archaea, which obviously felt really good...

Video Highlight: The long "critically wounded slow motion" section beginning at 5:40.







Tags:
Metal Gear Solid V
Demiath
PC
Gameplay
Extreme difficulty