MiSTer FPGA - Ghostbusters [No Miss] / Genesis (Mega Drive)

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Published on ● Video Link: https://www.youtube.com/watch?v=tCpKuHqdvlk



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Duration: 1:12:13
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Uniform color romhack (closer match to movies): https://www.romhacking.net/hacks/2130/
Now this is a very odd one. Finally we have a Ghostbusters game that's not based on the C64 classic, and it's by legendary Japanese game studio Compile! I'd have to say this is the best 8/16-bit Ghostbusters game I've played. It seems pretty tame for a Compile game, having only taken 4 or 5 tries to get a no miss (no death) clear for me. Pixel art is excellent, with instantly recognizable caricatures of the actors. Strangely, Winston is completely missing here. Not even a mention.

The game has some quirks that I wanted to note. First, the game uses the Genesis 320 display mode, and this makes the aspect ratio a bit wonky by default. This is instantly recognizable on the title screen with the Ghostbusters logo being obviously oval-shaped. Switching the menu option for "320x224 Aspect" to "Corrected" will fix this, and enhances the overall presentation of the game.

Next oddity I encountered is with the scrolling in the game. Originally I wanted to play as Bill Murray/Peter Venkman, but as I played the game and watched the scrolling on my capture card, I noticed that it is never smooth if you pick him! In fact, the only way to get perfectly smooth scrolling in the game is by picking Ray! I can only guess that the inclusion of different character stats for walking speed and defense were added to the game late into development, thus requiring some hacky workarounds with background scrolling speed to make these differences later on.

Another thing to note, is that although Ray does walk a bit slower than Peter, this is negated by the crawl speed of the character, which is actually faster for Ray. This makes Ray an obvious pick for the best character in the game, having both great defense and good movement speed if you utilize crawling to dodge or get through tricky situations more often.

Spread shot is the best weapon. It uses very little energy and has great coverage, making it useful in almost all situations. Other weapons are highly situational and you'd be better off increasing your energy storage before getting them. Bombs are nearly useless, but cheap enough that you should always restock them. They can definitely help out in a pinch on rare occasions.

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Genesis core 07-25-2021 build - Ghostbusters (ゴーストバスターズ)

Filter: Scanlines(Bright)\110_85_soft // Gamma: 2.4

320x224 Aspect: Corrected // Audio: Model 1 YM2612

Played using a Hori Real Arcade Pro VX-SA (with Seimitsu LS-62 lever) arcade stick & 1ms USB polling.

Settings: Integer scaled to 1080p // HDMI to Datapath e1s capture card

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|:=-Timestamps-=:|
00:00:00 - Settings
00:00:36 - Title / Demo / Intro
00:02:47 - Stage 1 (Home Sweet Home)
00:09:13 - Stage 2 (Apartment)
00:19:40 - Stage 3 (Woody House)
00:29:34 - Stage 4 (High-Rise Building)
00:38:02 - Stage 5 (Castle)
00:54:28 - Stage 6 (Deep Hole)

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Twitter: https://twitter.com/WalrusFPGA


=---------------CONTRIBUTE---------------=

None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.

Patreon: https://patreon.com/FPGAMiSTer

PayPal: https://paypal.me/FPGAMiSTer

NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.


=-----------------INFORM-----------------=

SmokeMonster's overview video of this core: https://youtu.be/yBn60DrLWSA

Github link for this core: https://github.com/MiSTer-devel/Genesis_MiSTer

MiSTer Forum/Wiki/Github (source, guides and info): http://MiSTerFPGA.org

Official MiSTer Discord for live chat/help: https://discord.gg/4xKVg4XVYn
(Be respectful; this server is moderated. New users must be verified.)


=------------------BUILD------------------=

Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b

I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)




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Tags:
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blast processing
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ゴーストバスターズ
Ghostbusters
Compile
1990
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Peter Venkman
Bill Murray
Ray Stantz
Dan Aykroyd
Egon Spengler
Harold Ramis
Single Player
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