MiSTer FPGA - Wade Hixton's Counter Punch / Game Boy Advance

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Counter Punch is a unique GBA game, having never been ported to any other platform that I'm aware of. It's also a rather unique take on the classic Punch-Out boxing formula, featuring a diverse cast of opponents to brawl with across the town of Big Piney. Never thought I would play a game where a redneck who's main skills are boxing and fixing stuff with duct tape, would brawl with random girls at raves and call in the town's mechanic to throw a monkey wrench at her head mid-fight, but here it is. 😂

Some good fun to be had here for fans of Punch-Out, but damn the difficulty completely goes off a cliff when you get to the boss fight. It seems downright impossible when you first are attempting to get through, and nullifies a bunch of the strategies you may have relied upon up to this point. This is probably the weakest point in the game besides the relatively low amount of opponents. These kind of go hand-in-hand though, as I feel 3 or 4 more fights leading up to the finale' could have provided a more appropriate ramp-up to the difficulty of that final fight.

The main thing you want to focus on is dodging enemy attacks effectively- generally in the direction the attack is coming from. This gives you the opening to land a 4-piece combo consistently, and later in the game when you buy the special counter-attack technique from the back alley, you can put this to use in a similar timing to land a 3-piece combo also. If you're having problems consistently doing the counter, remember to *HOLD* Up+A in the last movement. The game doesn't tell you this.

For standard power-up techniques, train at the gym instead of the "arcadium", as these techniques are *much* more useful, and do considerably more damage. When you've trained all the techniques at the gym, then perhaps is a good time to get the other techniques if you want to spice things up a bit in your fights. The kid at the arcadium is the "Alpha Street Puncher 2 Turbo: Champion Edition Part 3" champ, after all. 😂

First heard about this game from a SNESdrunk video: https://youtu.be/pSqh1v6HGPM

GBA core by FPGAzumSpass. His past work includes significant upgrades to the AO486 core, adding savestates to GB/GBA/NES, creating two-player versions of the GB/GBA cores, and releasing WonderSwan and Atari Lynx cores. He has now set his sights on bringing Playstation 1 to MiSTer. You can support his work here: https://www.patreon.com/FPGAzumSpass

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GBA core 07-18-2021 build - Wade Hixton's Counter Punch

Filter: Gaussian Sharp 07 // Gamma: Off

In-Game Options: Headphones: On

Played using a Hori Real Arcade Pro VX-SA (with Seimitsu LS-62 lever) arcade stick & 1ms USB polling.

Video: Integer Scaled to 1080p // HDMI to Datapath e1s capture card

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|:=-Timestamps-=:|
00:00:00 - Boot / Settings
00:00:32 - Title / Intro
00:02:50 - Rocco McScrub
00:13:24 - Jobu
00:18:56 - Gus Incubus
00:27:30 - Mimi Li
00:33:15 - Sweetness
00:38:16 - Jobu (rematch)
00:42:40 - Gus Incubus (rematch)
00:45:35 - Sweetness (rematch)
00:49:49 - Rocco McScrub (rematch)
00:57:02 - Evil Wade
01:04:35 - Killa Gorilla
01:10:06 - Jobu (rematch 2)
01:13:33 - Gus Incubus (rematch 2)
01:17:49 - Mimi Li (rematch)
01:22:55 - Sweetness (rematch 2)
01:26:41 - Don (Boss Fight & Ending)

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Occasional livestreams on Twitch: https://www.twitch.tv/WalrusFPGA

Twitter: https://twitter.com/WalrusFPGA


=---------------CONTRIBUTE---------------=

None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.

Patreon: https://patreon.com/FPGAMiSTer

PayPal: https://paypal.me/FPGAMiSTer


=-----------------INFORM-----------------=

SmokeMonster's overview video of this core: https://youtu.be/Ht6rqhnxv5E

Github link for this core: https://github.com/MiSTer-devel/GBA_MiSTer

MiSTer Forum/Wiki/Github (source, guides and info): http://MiSTerFPGA.org

Official MiSTer Discord for live chat/help: https://discord.gg/4xKVg4XVYn
(Be respectful; this server is moderated. New users must be verified.)


=------------------BUILD------------------=

Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b

I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)




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Tags:
MiSTer
MiSTer FPGA
FPGA
Classic Gaming
Video Games
Nintendo
Video Gaming
Classic Games
Gameboy Advance
GBA
Handheld Consoles
Low Lag
32-bit
Low Latency
Game Boy Advance
Boxing
Wade Hixton
Counter Punch
Mike Tyson's Punch Out
Punch Out
Super Punch Out
Inferno Games
Engine Software
David Fahrer
James Baker
Mike Oviedo
Phil Rynda
Mario Gonzalez
Mike Sheppard
Andy Gonsalves
digiBlast
Dirty Boxing
Redneck
Pixel Art
Chiptunes
Chip Tunes



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Wade Hixton's Counter Punch Statistics For MiSTer Walrus FPGA

Currently, MiSTer Walrus FPGA has 2,257 views for Wade Hixton's Counter Punch across 1 video. His channel currently has around 1 hour worth of content for Wade Hixton's Counter Punch, less than 0.41% of the total video content that MiSTer Walrus FPGA has uploaded to YouTube.