MiSTer FPGA - Quake II [Pt.1 - Mouse + Gamepad] / PlayStation [BETA]
A new PS1 beta dropped yesterday with mouse support, so I gave it a try in Quake II to see how things are performing. Felt so damn good compared to analog control that I started recording immediately after first trying it, in order to show off the newest build of this fast-improving core. The mouse can be used in a lot of games for the system, and not just first-person shooters! Plenty of graphical adventures, strategy and sim-type games also support this.
Quake II is surprisingly flexible in it's mouse implementation, allowing for 4 mice to be used at the same time (with multitaps) for split-screen deathmatch in its 12 unique multiplayer arenas. The game runs at a 512x240 resolution and targets a 30fps framerate, but often dips below. Another surprising feature of this port are the perspective-correct textures throughout the game, which don't wobble around constantly as you would see on PS1 usually. Particle effects from the PC version are largely intact here also. Overall its a pretty impressive port considering the technical hurdles they had to go through to get this to run on the PlayStation so well.
I haven't played the single player portion of Q2 since it first released on PC, having moved on to online multiplayer exclusively for after that. Surprised at how many of the secrets I remembered in the stages. The layout is a bit different from PC also- some removed geometry and additional connecting corridors that serve as loading zones to compensate for the low amount of memory on the PlayStation compared to PC's at the time.
This was a joy to experience, and while playing I realized that with the powerful input binding options we have on MiSTer, you could easily set a keyboard to joystick mode and bind the movement and weapon switch keys there, thus making it a full mouse + keyboard experience if you desire. That's something I'll definitely be trying next time I revisit this one.
A controller works well enough for movement, however you'll want be sure that your wrist is properly supported while playing and not getting contorted from holding the controller in one hand. Without the support of a second hand on the controller its easy for this to happen, and for this reason I recommend a wrist brace or other support considerations if you plan on playing for long sessions like this.
The PlayStation core was created by FPGAzumSpass, whom previously brought us the GBA, Lynx and WonderSwan cores, along with enhancements to the Game Boy and NES cores, and significantly improved performance in the AO486 core.
You can support his Patreon here: / fpgazumspass
---
PSX BETA core 2-03-2022 build - Quake II
Filter Hori: Gaussian Sharp 075 // Filter Vert: Scan_BR_105_90 // Gamma: Off
In-game options: Mouse: On // Auto Center: Off
I recommend re-binding the X button to the left analog stick click (press), so you can bypass messages quickly.
Played using a Sony DS4 controller & Logitech G400s mouse @800 dpi w/ 1ms USB polling.
Video: Integer scaled to 1080p // HDMI to Datapath e1s capture card
---
|:=-Timestamps-=:|
00:00 - Boot / Settings
00:44 - Title / Options / Intro
04:50 - Mission 1
23:29 - Mission 2
---
Occasional livestreams on Twitch: / walrusfpga
Twitter: / walrusfpga
=---------------CONTRIBUTE---------------=
None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.
Patreon: / fpgamister
PayPal: https://paypal.me/FPGAMiSTer
NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.
=-----------------INFORM-----------------=
Github link for this core: https://github.com/MiSTer-devel/PSX_M...
MiSTer Forum: http://MiSTerFPGA.org
MiSTer Documentation: https://mister-devel.github.io/MkDocs...
Official MiSTer Discord (live chat/help): / discord
(Be respectful; this server is moderated. New users must be verified.)
=------------------BUILD------------------=
Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?...
I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there.
Other Videos By MiSTer Walrus FPGA
Other Statistics
Quake II Statistics For MiSTer Walrus FPGA
Currently, MiSTer Walrus FPGA has 1,721 views for Quake II across 2 videos. His channel currently has around 1 hour worth of content for Quake II, less than 0.45% of the total video content that MiSTer Walrus FPGA has uploaded to YouTube.