Myst [Classic Mac OS Longplay]

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Published on ● Video Link: https://www.youtube.com/watch?v=LAvmCPz-NpQ



Game:
Myst (1993)
Duration: 4:41:03
182 views
5


Start: 00:00
Myst - Introduction: 03:21

Myst to Stoneship Age: 1:13:50
Stoneship Age: 1:24:03

Myst to Mechanical Age: 1:59:29
Mechanical Age: 2:06:58

Myst to Selenitic Age: 2:33:16
Selenitic Age: 2:45:18

Myst to Channelwood Age: 3:17:36
Channelwood Age: 3:22:41

Myst - Finale: 4:08:04

The Making of Myst: 4:27:23

The link to the Reddit post discussing the rotating fortress bug:
https://www.reddit.com/r/myst/comments/gi4ldk/cannot_rotate_fortress_in_mechanical_age/

Myst is a graphic adventure designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released in 1993 for the Macintosh. In the game, the player travels via a special book to a mysterious island called Myst. From there, solving puzzles allows the player to travel to other worlds ("Ages"), which reveal the backstory of the game's characters and help the player make the choice of whom to aid. The player interacts with objects and walks to different locations by clicking on pre-rendered imagery.

Myst marked a segue for the Miller brothers from the kid's games market to adult-targeted games. They wanted to create a graphically-impressive game with a nonlinear story and mystery elements. The game's design was limited by the small memory footprint of consoles (the original intended platform for the game) and by the slow speed of CD-ROM drives. The game was created on Macintosh computers and ran on the HyperCard software stack, though ports to other platforms subsequently required the creation of a new engine.

The game was a critical and commercial success. Critics lauded the ability of the game to immerse players in its fictional world; it has since been considered one of the best video games ever made. Selling more than six million copies, Myst became the best-selling PC game until The Sims exceeded its sales in 2002. Myst helped drive adoption of the CD-ROM drive, spawned a multimedia franchise, and inspired clones, parodies, and new video game genres, as well as spin-off novels and other media. The game has been rereleased and remade using real-time 3D graphics.

Myst's gameplay consists of a first-person journey through an interactive world. Players can interact with specific objects on some screens by clicking or dragging them.[1]: 5–6  The player moves by clicking on locations shown on the screen; the scene then crossfades into another frame, and the player can explore the new area. Myst has an optional "Zip" feature to assist in rapidly crossing areas already explored; when a lightning bolt cursor appears, players can click and skip several frames to another location. While this provides a rapid method of travel, it can also cause players to miss important items and clues.[1]: 9  Some items can be carried by the player and read, including journal pages which provide backstory. Players can only carry a single page at a time, and pages return to their original locations when dropped.[1]: 13 

To complete the game, the player must fully explore the island of Myst.[2] There, the player discovers and follows clues to be transported via "linking books" to several "Ages", each of which is a self-contained mini-world. Each of the Ages—named Selenitic, Stoneship, Mechanical, and Channelwood—requires the user to solve a series of logical, interrelated puzzles to complete its exploration. Each Age must be explored to solve the game's primary puzzle on Myst.

Apart from its predominantly nonverbal storytelling,[3] Myst's gameplay is unusual among adventuring computer games in several ways. The player is provided with very little backstory at the beginning of the game, and no obvious goals or objectives are laid out. This means that players must simply begin to explore. There are no obvious enemies, no physical violence, no time limit to complete the game, and no threat of dying at any point.[2] The game unfolds at its own pace and is solved through a combination of patience, observation, and logical thinking.[3]




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Currently, Newline Void has 182 views for Myst across 1 video. There's close to 4 hours worth of content for Myst published on his channel, roughly 2.13% of the content that Newline Void has uploaded to YouTube.