Not dead, just faking it! (Mega Man 3)
During one of my live streams for Mega Man 3 on NES, I showcased a silly glitch you can execute on the return to Shadow Man's stage. This glitch tricks the game into thinking Mega Man is dead, when he is NOT (and not just because robots are technically not alive).
During the first section of Shadow Man's level (the second time you visit the stage) you'll need to brush up against the spikes as you jump down this vertical section. If Mega Man touches the very edge of the spikes DURING the screen transition downward, you will hear his explosion sound effect, and the music will stop as if you had lost a life.
However, you will be able to continue playing the level like normal! Not particularly useful, but I've been told that this trick helps reduce lag in certain sections of the level, so it CAN be helpful in a TAS.
The music will return if you die, or once you reach a boss. You can see my full live stream of Mega Man 3 on NES here - https://www.youtube.com/live/p3yMfmxc...
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At present, KarmaJolt has 415,039 views spread across 24 videos for Mega Man 3, with the game making up 5 hours of published video on his channel. This makes up less than 0.26% of the total overall content for Mega Man 3 on KarmaJolt's YouTube channel.