[PATCHED] DFFOO GL  (Ver 1.20.0) - Bugged Tidus Showcase in Current Lufenia (Devourer of Light)

[PATCHED] DFFOO GL (Ver 1.20.0) - Bugged Tidus Showcase in Current Lufenia (Devourer of Light)

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In the 1.20.0 update of DFFOO GL, Tidus unintentionally received his follow-up attack that comes with his LD extremely early, which he already has in DFFOO JP along (with his future rework, actual LD skill, and BT). Although there are some display issues currently, such as the name of the buff being blank as well as the message window for the attack being a bunch of squares, the attack works as it does in JP largely and doesn't cause any crashes or other issues. However it's not as powerful as it is in JP due to Tidus still operating off of pre-rework potencies (which are dreadful, but I've put together a team that helps him get around that here) and skills, lacking LD boards, and since he lacks the LD special effect, he can't do the more powerful follow-up with splash damage and rebreak from JP that he does after every three actions.

The cause of the bug seems to stem from the fact that Tidus' "Winning Spirit" buff from his EX is changed to a stacking buff with his LD and rework in JP, and is what enables his follow-up in JP if you also have the LD. This seems to have been accidentally applied to his old Winning Spirit buff in GL.

This bug isn't game breaking by any means as it does nothing else to fix Tidus' very dated kit right now so you aren't going to stomp all Lufenia with ease (though I hear there is a player who used to tackle as many Lufenia as possible with EX+ Tidus in JP, similar to my Freya Lufenia Saga). However it's fun to play around with this and see how much it helps him.

I chose this stage to showcase the bug as it's kind of a best case scenario for him with the boss being just a big HP sponge we are free to delay to oblivion. I also took the double Onion Knight combo to give him lots of free skill uses and he gets so many buffs I can make him hit high BRV numbers. IMO this winds up allowing him to put out Vincent LD-esque damage with his follow-up attacks.

As someone who works in QA myself, I actually think they should allow this bug to stay as a feature, and just fix the text display issues and lack of voice clip. Like I said, this is hardly a game breaking bug and I don't think players would be "cheating" by using Tidus to tackle content as his kit is still quite limited even with getting this follow-up early, and you still need to pull for his LD later to get the most out of his amazing rework. It does serve as a fun way to play around with Tidus if you like him though, and if the bug stays as a feature, I'd love to see someone make a Tidus Lufenia Saga.

Some are speculating we will get an early Tidus LD for the Spring Festival, as Tidus is notorious for "time traveling" and getting upgrades earlier than he did on the JP timeline (not as early as a full Global first, but still notably earlier). However, I think it's most likely the result of Tidus' LD being part of the same update that brought the 10 ticket pulls to JP, and since we got that QoL early in GL, it's likely someone copy-pasted part of Tidus' JP code into GL by mistake. It is really funny that it is the one character infamous for getting stuff early who a bug like this happens to though, lol.

Anyway, I recommend enjoying this weird form of Tidus while he lasts, just in case the devs do decide to patch it out!




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Tags:
cecil harvey
paladin cecil
dissidia
final fantasy
opera omnia
dffoo
square enix
koei tecmo
team ninja
bluestacks
virtual machine
emulator
emulation
android
iphone
ios
4k
60 fps
tidus
onion knight
bug
glitch



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