Pikmin 2 - Challenge Mode 26: Breeding Ground
Two players complete the lucrative breeding ground, with some expediency.
I actually like this idea. It reminds me of hidden garden, except you have to create so many more Pikmin, and over three floors.
You start off with 4 red Pikmin. You need to toss them into Queen Candypop buds in order to get the Pikmin numbers needed to make progress. But honestly, what a nightmare the first floor can be. You really have to look out for those Creeping Crysanthanums because they will seriously hinder your Pikmin creation process. Basically, try to avoid triggering them if you can, until you can obtain the field of 30 or more Pikmin to destroy it. They Key sits around, but if you want some points, you have some work to do.
Sublevel 2 is where you get the rest of your Pikmin. There's like 15 walls to knock down, with some Bulborbs to slay. You have to divert attention between walls, enemies and treasure effectively to sweep this floor in a timely fashion. Also, make sure to have at least 3 different color Pikmin in your ranks when using the Queen Candypop Buds.
Sublevel 3 is a bell-fest of dangers. Electric gates and bodies of water plus geysers all around. This sublevel actually looks like one we've seen before, but bigger.
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