Plotting a circular objective and arrays intro - Battlefield 2042 Portal Rules Editor #Battle Royale
Here is the next part of the 3/4 part guide to creating the Battle Royale Circle. In this one we dive in to the rules editor and begin to write the code which will generate the coordinates needed.
In this collection of videos we continue to look at objectives and placing things on the map by beginning to work towards the famous Battle Royale Ring.
There is quite a lot to get through and some of it is quite complicated if you have never done anything like this before.
This second video in this set of guides looks at setting coordinates to place all AI players at and in the process we take a look at arrays and how they can be used in the rules editor.
Hopefully you can all grasp this. The first two videos are out now. A third will be out this weekend to finish this first part off, with the final part due next week.
After this I am going to return to some simpler guides for a while so that I can answer some of your questions that you have been asking. Feel free to drop ideas for more guides in the comments and I will continue to look into your suggestions and problems.
Experience URL: https://portal.battlefield.com/experience/package/era?playgroundId=845b49f0-59e9-11ec-9b3d-2c53b44783e2
Thanks for watching and helping me get this far!
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