Pokemon Soul Silver 0 Exp Game Part 11: Elite Four Will
After a long period of tedious grinding - for money, stat boosters, pokeathlon points, casino coins (wretched Voltorb flip!), Pokemon with the right stats and natures, we are back with vengeance - challenging the game's Elite Four with our base level team in an epic showdown!
Will truly is no pushover, and he caused me to retreat several times, improving upon my team as much as I could manage to so that I could stand more of a chance.
You have to bring the six Pokemon who would be topical in all five battles here, as you can't just go back and pick the suitable ones out of the computer. It's also interesting, in comparison to my Silver 0 exp challenge, how different my E4 team is. See for yourself:
Silver: 2 Wobbufets, Golem, Steelix, Jynx, Tentacruel of death.
SoulSilver: Tentacruel, Steelix, Ursaring, Machamp, Gyarados, Dodrio.
I may regret some of the choices made, but what you should notice quickly is that the team I brought to E4 is a very offensive team, namely one filled with physical attackers (no surprise seeing how Victory Road offers little when it comes to special attacking - too bad, that Choice Specs item could be used well).
Tentacruel can't outspeed things and annoy them with Attract/Swagger anymore, being caught at only lv. 30 in the wild, Jynx doesn't do anything at all because the opposition has stronger stats (though there are moments where I feel I could use a sleeper), and I simply couldn't squeeze a Wobbuffet in with so many potent attackers around. I even kicked Golem out. The obvious changes between the two generations is how dramatically passive abilities change the game, how good being a fighting-type is, and Gyarados also boasts a far better physical moveset now.
Against Will, Steelix is surprisingly good with his typing and bulk that results from it. It should be able to survive 2 Psychics from anything, after eating some vitamins, but it doesn't want to face Slowbro. With Zoom Lens equipped, it gets a 20% accuracy boost and its hit issues are resolved. It's our best Pokemon for facing Exeggutor and Jynx, and he does well against Xatu, too.
Slowbro is more of a problem, as our party lacks a sleeper now (and any sleeper should be fast enough to outspeed Slowbro), but after a lot of trial and error and party adjusting, I managed to ensure Ursaring can finish it off - poisoned, Swords Dance & Facade (140 base power when status'd, 210 counting STAB - this is more powerful than a super-effective Earthquake would be) and a Sitrus Berry (it was surprisingly irritating to get that third place in the bug contest) not to die out of poison before landing the fatal hit.
This is the Quick Feet Ursaring (not the Guts one), and when poisoned, he's the fastest mon in my team, outspeeding Dodrio and Tentacruel. I was hoping I could turn him into a sweeper of sorts, with Swords Dance and whatnot, but lv. 42 Xatu and Jynx are still quicker than Ursa unless it gets a Choice Scarf (which means it won't be using SD). In retrospect, a Guts Ursaring would OHKO the lead Xatu and have less problems with Slowbro, but I only "trained" one Ursaring. It might be useful later on, anyway.
I gotta love the AI in this battle, which is pretty exploitable (just look at that Xatu trying to Thunder Fang Steelix), but still precise in its execution. I would say what makes Will really tough is his abuse of status attacks, namely sleep, and those annoying Psychic special def falls that kept causing me to switch (pretty unlikely too, seeing how Psychic no longer has the 30% chance of special falling it had in gen 1).
Will was quite a challenge.
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