PRODEUS - RTX 2060 / Ryzen 2600 - 1080p Ultra Settings - Excavation
Gameplay of PRODEUS Early Access on an RTX 2060 and a Ryzen 2600, using RivaTuner Statistics Server to display info on the top of the screen. Playing through Excavation, a relatively short but very fast paced level.
Resolution is set to 1920x1080. SSAO and SSR are ON. Dithering is set to 100. Virtual Resolution is set to Native. Models are set to Sprites. The game runs exclusively on the DirectX 11 API.
The game is more demanding than you'd expect from the seemingly simple artstyle, but still relatively easy to run. The SSAO and SSR settings are off by default, and disabling them does result in a massive improvement in performance. There's also slight moments of CPU bottlenecking, but for the most part it's GPU bound on this setup.
This is an Early Access build so the visuals and performance could change with time.
● CPU: AMD Ryzen 5 2600 - Stock settings and cooler
● GPU: Zotac RTX 2060 AMP - Stock settings
● Motherboard: MSI B450 GAMING PRO CARBON AC
● RAM: G.Skill 16GB (2x8) DDR4 Ripjaws V - 3200MHz CL16
● HDD: Toshiba P300 2TB 7200rpm SATA III
● SSD: Samsung 860 EVO 250GB SATA III
● System: Microsoft Windows 10 Pro, installed to SSD
● PSU: Seasonic FOCUS Plus 550 Gold
#Prodeus #FPS #EarlyAccess
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