PROJECT BRUTALITY 3.0 - Doom Eternal MEATHOOK Addon in action on Mars
PROJECT BRUTALITY 3.0 together with EXTERMINATION DAY CUSTOM EDITION demo version (maps 01-03 and 10 are these ready) with a Meathook Addon for Project Brutality, Man And A Half difficulty level, Chaotic Random spawn preset. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Grappling Hook or Meathook addon for Project Brutality is an extra item that you start with since the beggining of playthrough, it gives you a possibility to reach unreachable places (or secrets that demand agility) way easier. Remember that after installing an addon (link in description to all of addons I use) you must bind a key to use it (it's at the bottom of the options) and since then all you need to do is to use meathook whenever you want. You can attach grappling hook to the walls and ceilings to help you with reaching lots of places but there is also another possibility with it - you can pull weaker enemies towards yourself (Imps and Zombies) and it does not alert them! But be careful because you cannot spam meathook all the time because after several usages there is a cooldown and you must wait a little, it also does not work on shielded Zombie or any bigger foes starting from Pinkies, it simply does not work. Extermination Day Custom Edition is currently a demo version of enhanced version by Cipherz_Gaming, there are four maps marked as done and all of them are part of the first episode set on Mars, as you will notice some things had been added. First there are some new items placed as for example a backpack in starting location of first map (really early) and another one placed behind the doors locked with a red keycard, in overall you will notice that first level has way more items than before. With another map (Nukage Processing) some new items had been also added (another backpacks, new armors and berserk pack near brigde) plus some of the textures seem to be missing also a trap when returning with blue keycard seems to be no longer spawning. Third map seems to be unfinished as when outside you will notice weirdly placed Rocket Ammo with Berserk Pack but because of the invisible collisions this place is unreachable, same below near the Shotgun secret is another set of invisible collisions. MAP10 being a final level with a bossfight against two Belphegors near the portal to Earth has way more helping Marines than before, but of course it's easy to eliminate them by a mistake with your weapons, especially the Nailgun or Rocket Launcher.
00:00 - EDAY01 Hangar
04:05 - EDAY02 Nukage Processing
12:55 - EDAY03 Communications Center
21:10 - EDAY10 Portal Testing Labs
My Discord - https://discord.gg/XPtgcUAJjt
PROJECT BRUTALITY 3.0 DISCORD - https://discord.gg/2hJxXPc
Project Brutality 3.0 Download - https://github.com/pa1nki113r/Project_Brutality
Extermination Day Custom Edition - https://www.moddb.com/mods/extermination-day-custom-edition/downloads/extermination-day-custom-edition-demo
Grappling Hook/Meathook Addon - https://brutalrepository.pl/index.php/downloads/project-brutality/others/download/5-others/38-grappling-hook
Addons - https://brutalrepository.pl/
Particles Fire Enhancer - https://forum.zdoom.org/viewtopic.php?t=28547
ReShade - https://reshade.me/
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