QEMU Motorhead (1998) -- From Install to Play in 15 Mins
Motorhead (1998) by DICE/Gremlin Interactive, the game supported several different versions including 3Dfx Glide, PowerVR native and Direct3D rendering in OEM bundle for Matrox G200 and Diamond Viper V550. The Matrox G200 OEM bundle was locked to Matrox hardware. The qemu-3dfx runtime patch engine unlocked it behind the scene for WineD3D, making the game as easy as From Install to Play in 15 Mins. The Matrox version is literally Direct3D that supports TrueColor rendering and textures even though the G200 wasn't very fast at 32-bit TrueColor.
QEMU featuring qemu-3dfx once again handsomely beats Matrox G200 in its own game at MAX-out graphics, high-resolution, 32-bit texture and rendering at near 60 FPS VSYNC-locked in any circumstances in 15W TDP on modern thin-and-light laptop. QEMU featuring qemu-3dfx is the WORLD's ONLY BEST and HIGHEST quality in Games Preservation for Good Old Games. Any modern GPUs from the last 7 years, even the "FREE" iGPUs/APUs, deliver more than 10X performance of what Matrox G200 was capable of. Whatever "Trash"Boxes OR "JUNK_PC"em FULL of *Accuracy \*BS\** in PC emulation, without the know-how to embrace TRUE GPU Acceleration, turns out to be the LAUGHING STOCK of irrelevance in 90's PC retro gaming, especially, games that play great with 3D acceleration. The *\*USELESS\* Voodoos emulation "all-done-in-software" is nothing but A JOKE.
Anyway, Motorhead (1998) is a rather light-and-easy game, in particular the availability of 3Dfx Glide version, it should remain playable for whatever "Trash"Boxes OR "JUNK_PC"em on powerful desktop-class PCs that emulate Pentium 233MMX and Voodoos at 100% speed. Otherwise, Matrox G200s are pretty cheap on eBay, too. Anyone with used PC parts at hands can easily build a period-correct retro PC box with Matrox G200. Just have FUNs with the build experience, too!🤣
QEMU featuring qemu-3dfx makes such a difference, not only relieving ones from the hassles of building real PC boxes for retro gaming, while also let one reimagining the Good Old Games in modern CPUs/GPUs at uncompromised graphics details, view distances and extreme high-resolution such as 2K or 4K for any games that support them. Motorhead is one of the well-thought Direct3D games, supporting ALL resolutions reported by DirectX regardless of 4:3, 5:4, 16:9 or 16:10 aspect.
Perhaps one day, the "other camp" would bring forth Matrox G200 emulation to break out from something better than 3Dfx Voodoos that can only render in 16-bit colors/textures. It needs LOTS of patience, and how unfortunate, the Matrox WARP micro-engine within G200/G400 is undocumented. Until then, the EVIL in qemu-3dfx laughs...🤣...🤣