Red Earth Arcade
Red Earth takes place in 1999 on an altered earth that is stuck in a mythological medieval fantasy state. A new country has risen led by the evil Blade, who sends out various monsters to take over the world. Four heroes emerge to defend earth.
The western translation has the same premise, but takes place in 13XX and showcases an Earth where no Industrial Revolution nor Renaissance had occurred to progress the world into the modern day.
Red Earth features two different game modes: a single-player Quest Mode and a two-player Versus Mode. In Quest Mode, the player chooses from one of the four main characters, and progresses through their character's storyline while fighting against a series of eight computer-controlled adversaries in one-on-one battles, gaining experience points during each battle, which are used to improve the character's attack and defense and access new moves.
In Versus Mode, two players fight against each other, each using any of the four main characters (including the same character as the other player). Red Earth uses a password feature that allows the player to play the game later on the same skill level their character reached when it ended the last time.
The character is able to acquire new abilities depending on the skill level that has been reached.
The fighting engine itself is similar to previous Capcom fighting games such as Street Fighter but with a few differences; the health bar of the enemy 'bosses' the player battles in Quest mode is displayed across the bottom of the screen, and is much larger than that of the players.
Also, as the player lands hits on the bosses, various coins and treasure chests come out. Collecting coins provides experience, while various things can be found in treasure chests such as orbs (used for super attacks by invoking one of six elemental spirits) and food (that restores health). These elements make the game very similar to an RPG-themed action/beat 'em up style game rather than a traditional 1-vs-1 fighter. Similarly, it harkens a similar feel to Capcom's own adaptation of the Dungeons and Dragons series, and even had sound effects found in that game as well.
In addition, Red Earth is one of Capcom's few games with "fatality" attacks, inspired by the fatality concept of rival fighting game series Mortal Kombat. Unlike fellow Capcom fighter Darkstalkers, which also employ such attacks but in a slightly more comical vein, the fatalities in Red Earth are more "realistic" in comparsion; they include splitting the opponent in half both horizonally or vertically, decapitation, artery rupture, organ removal and limb slicing.
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