Releasing on Consoles: From Business to Coding | Brian PROVINCIANO
Channel:
Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=6jhorg9TRAw
This talk takes attendees through the entire process of developing and releasing games on consoles and Steam. Getting licensed, getting games approved, porting, implementing platform requirements, submission and certification, production, store assets and marketing, with a post launch breakdown of the time, cost and revenue of each platform. Attendees will gain an overview of the differences between each platform, a road map to accurately plan ahead and jump in headfirst.
Delivered at Casual Connect USA, July 2013
Download Slides: https://s3.amazonaws.com/Casual_Connect_USA_2013_Presentations/Brian_Provinciano_CCUSA_2013.pptx
Other Videos By GameDaily Connect
Tags:
Brian PROVINCIANO
Vblank Entertainment
Casual Connect
Casual Connect USA
Casual Connect USA 2013