Riven: The Sequel to Myst Gameplay Part 4 - Discovering Gehn's Side of the Story

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Published on ● Video Link: https://www.youtube.com/watch?v=MAZMVvgbvJw



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Myst (1993)
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Well, I was sure there was a blatantly obvious way forward I was overlooking all along, and I found it by... closing the doors of the Embedded Hut from the inside. There were two paths blocked by the doors when opened, one leading to a Thermal Power Generator and the other to the Bridge connecting to the Dome's top floor. I also found the Switch to turn off the Fan I found in the previous video. Apparently, fishing the Frog did nothing, but the Ventilation Shaft led to what seems to have been Gehn's Workshop. I could tell it was after reading his Journal, which reminded me of the book's in Atrus' Library in Myst. From there I can access another Island now, but I didn't spend time to solve its puzzles, as I felt compelled to check if the Islands I already visited were affected somehow. And thus I stumbled with the last puzzle, at the top of the Dome. It will certainly alter the Dome's activity, but I'm not familiar with the color code of the Press Panels, so I'll search for clues first.

At last, I think I made some decent progress in this game.
See you in the next video!




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