
Secret of Evermore - Self-Imposed Challenge Run Part 11.5: Ax Crazy from Maggots
Rules so far:
-No switching to the Dog in an active combat area unless absolutely necessary
-Dog must not be dropped to 0 HPs
-Pixie Dust, Wings, and Call Beads are not allowed
-Alchemy restrictions to be determined
-Bone Crusher banned after Thraxx
-All Sword and Spear weapon restrictions to be determined
-Most rules disabled for convenience in non-threatening areas
For those confused by the upload date coming from the playlist, this is an intermediary part explaining stuff in Prehistoria that I am now showing off after recording Part 14, which this is recorded a month and a half after due to a pesky cold. I have plans for Part 15, despite its inevitable filler status.
I show off these things using a save where Part 12 starts. That save has been handy for other reasons that have been letting me work around the cold, so that helps.
I display 3 things for those wanting the TLDW:
-One of the bridges in the Big Bug, the one allowing access from entrance to exit, is restored and never crumbles again, likely after beating Thraxx.
-Going back in the Big Bug through the mouth, where Thraxx resides, is impossible.
-The niche area in Eastern Jungle is similar to the one near the Swamp. Handling of sniff locations also has me suspect that the exact same map is loaded by the game despite exit handling still being handled correctly. Although this would change later...
Also, I freaking hate Maggots.
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