Secret of Evermore - Self-Imposed Challenge Run Part 32: The Diamond Eyes of Diligence
Rules so far:
-No switching to the Dog in an active combat area unless absolutely necessary
-Dog must not be dropped to 0 HPs
-Pixie Dust, Wings, and Call Beads are not allowed
-Alchemy restrictions to be determined
-Bone Crusher banned after Thraxx; all other Swords banned
-Horn Spear only allowed for a case of Verminator or for demonstration purposes; all other Spears banned other than Bronze Spear for throwing puzzle switches
-Bazooka is banned
-All Collars other than Leather Collar banned
-Jade Disc, Moxa Stick, and Chocobo Egg banned for Antiqua and Gothica
-Armor Polish banned for Antiqua until Oglin Caves
-Most rules disabled for convenience in non-threatening areas
27:16 has the "boss fight" against Tiny the Barbarian.
I'm handling the Diamond Eyes first so that I can be ready to scout what is left in the game. I'm going to clarify given aspects with the "fight" with Tiny.
First off, I'm not sure what happens, but I recall Nintendo Power pointing out a softlock issue with the Tiny "fight" where if you leave it without the Diamond Eyes, you're locked out of getting that at all. I don't know the specifics, but I suspect the softlock would be triggered by opening the gate with the multiple pressure plate shenanigans then leaving.
Mind you this isn't a full-on softlock, but ONLY because there's a couple of couple of glitches that let you skip this part of the game in the first place. Speedruns actually abuse both glitches, of course. The first one is that when you're supposed to handle the What An Idiot scene with the Horace twin, the Dog can randomly move past the trigger point for it and you can switch to him to avoid coughing up the Diamond Eyes. The other one I'll cover later.
The other aspect worth pointing out is that you do NOT want to enter the final teleporter as the Dog, because I have heard reports that the movement script for reaching Tiny won't handle properly and you'll get frozen in place. Yep, a soft-freeze.
Also, there's a case of The Dev Team Thinks Of Everything that covers wall-clipping after beating the Tiny "fight", where if you go to where Tiny was, he will have left "with his shame." Just....what was Tiny thinking? Well, I guess this is a lesson to show the Big Guy some empathy. Otherwise, he may run off with Diamond Eyes when we need them the most.
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