SMWCentral VLDC 2014 - 48 - Rexes and Koopas (Regular Exit)
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Published on ● Video Link: https://www.youtube.com/watch?v=gi4rfDYmWvY
Author: MercuryPenny
Rank: 63rd
This level seems too rapid-fire and short-lived, like there isn't enough room for a theme to develop. I know it's called "Rexes and Koopas," but I think a level's theme usually has to go beyond a couple of enemy types it uses. At the same time, it doesn't do anything particularly offensive in terms of platforming required, but I still wish the level took more time to explore different ideas.
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