Sonic Movie Character Development - Bunnie Physics Updates
Since I lost my SSD last month I have been slowly reclaiming and rebuilding my previously achieved progress on Bunnie Rabbot - She WAS finished but I lost the project when I lost the drive. Thank goodness the source files were stored somewhere else! Today I was finally able to recreate her audio clip and most importantly set up all her physics bodies for the hair one of the ears and the tail. The ear with the flop has it the other one is the generic spring bone behavior straight from CC4 (same as chest and tail motion thats coming straight from CC4 spring settings which will never update in unreal but are tied to the animation clip).
Back to work on Shadow hopefully tomorrow with some mesh parts updates, the next step.
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