Splatoon 2: Beware the water in League Splat Zones [10-1, Sploosh-o-matic]
That Heavy Splatling is fair game, and I'm glad to see them quite so oblivious to my approach, even after I throw a Curling Bomb their way. The Splat Zones turn green whilst I'm paying no attention to them, and although it's not a good idea to throw myself in front of a Dynamo Roller, doing so helps neutralise the Splat Zones, and splatting the remaining green inkling lets us capture them.
I ponder my next move. I could go around the back, but my Splooshdown has charged. I pause and see a squidmate near the Splat Zones, so super-jump to them, Splooshing down on someone, negating a green B-bomb at the same time. I lay some inkwork to sneaking around the back along the other route, but turn back to the Splat Zones in case they need attention. Maybe not, a B-bomb is easily inked over, and it looks like whoever threw it also threw themselves in to the drink.
I try throwing a Curling Bomb across the gap, but those puppies are heavy, so just ink the Splat Zones for a bit. I watch the green team return, and let them commit to crossing the water before pouncing, which works out well. I get a splat, and the Splat Zones aren't even neutralised. I see the Dynamo Roller hassling a squidmate, so splat them away, and head around the back to get a surprise splat! Wait, to get splatted by surprise. That's what I meant.
The Splat Zones turn green, which is unfortunate, but the green team rather throw everything at them at the same time. Once the Special weapons are used up, they have little left in the tank, and we splat them away and turn the Splat Zones green again. I use my previously inked trail to get around the back, pause to look for the right opportunity, and pounce on the Dynamo Roller. Nice! I just about avoid the attentions of the Aerospray, before turning things around on them and heading back to the Splat Zones.
Everything's pink, so I sneak around the back again, catching the Heavy Splatling from behind this time, and watching another inkling jump in to the water. That's, like, super bad for you. There's not much left to do, with little green ink coming our way, and our score rapidly approaching zero. I do a little spin, make sure my celebration isn't premature, and activate a victory Splooshdown. Woomy!
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