
Super Mario Maker 2 - Custom Course: Ca$h Money in the Desert
Another objective-based level. This time it's a far simpler task than the previous one.
Course ID: 9JK-BM3-PLG
[0:00-2:26] Playthrough
- 0:20 Starting right away with a little 1UP secret.
- 0:39 Picking up the shell here and carrying it to the platform above lets you kick open a 1UP and a Super Mushroom/Super Leaf.
- 0:50 A hidden 10-Coin above the pipe with that drops the P-Switches.
- 0:53 Using your tail you can thwack a hidden block above the short pillar for a 1UP.
- 0:59 Hitting another hidden block with your tail reveals a Super Star.
- 1:07 As Raccoon Mario, a good running start lets you fly up behind the pipe for a hidden 30-Coin.
- 1:18 Flying up here reveals another 30-Coin.
- 1:35 You can climb the hidden blocks here to get a P-Switch that you can use to access the three 10-Coins
- 1:54 The door next to the exit leads to a vine block at the start of the level, creating a shortcut in case you need to go back and collect more coins.
- 2:03 You can either fly or climb the hidden blocks to the top to earn yourself a juicy 50-Coin.
[2:26] Other power-ups
- 2:26 If you collect a Super Mushroom somewhere else first and come back here, this block will be a Fire Flower.
- 2:36 This noteblock houses another tiered power-up that gives a Super Mushroom/Fire Flower.
There's not really a lot to say about this level. It's one of those levels that I really like making every now and then with no notable features. Super Mario Bros. 3 is by far my favorite 2D Mario game, so I like making standard-ish levels in that game style.