Super Mario Maker 2 - Custom Course: Cold Dive Detour

Super Mario Maker 2 - Custom Course: Cold Dive Detour

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Published on ● Video Link: https://www.youtube.com/watch?v=OPp-JlSZu58



Super Mario Maker 2
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Duration: 4:50
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It's hard to describe my feelings on this level. I have a sort of pride in this that I don't usually have in my own works, but at the same time it's not actually that great.

Course ID: 5VP-YT9-68G

[0:00-2:39] Underwater Path
- 0:33 A small challenge for an early power-up.
- 0:50 1UP race, finish the obstacle course in time to get your reward.
- 1:15 Spiny shell event, get it to hit the block up top to unlock a bonus.
[2:39-4:24] Secret Expert Path
- 2:41 The clear comment says to jump when the clock hits 293, but it's easier to time your jump when the last cloud is halfway across the first piece of track going right. If you're unlucky, the block can kill you. Usually it knocks you off the pipe at worst.
[4:24] Expert Path Coin #1
- Waiting for a little bit nets you a 30-Coin pickup.
[4:39] Expert Path Coin #2
- Entering the door isn't actually a guaranteed death. If you time your jump input correctly, you can leap to safety while also collecting the 50-Coin pickup.

I'd say the weakest part in this level is the introduction of Thwomps. I tried my best to display where each Thwomp would go using the arrows, but it most likely just looks like a mess of directions at first glance.

I generally don't like the concept of overly difficult levels, so I designed the expert path to be hard to accidentally bumble into. Honestly, it's doubtful anyone will ever bother with it.

At the spot around 3:08, each of the 4 coins has a hidden block underneath, basically as a classic sucker trap, though I did try to indicate them with the coins.

If you're not quick in the section around 3:18, the Spinies will walk to the donut blocks. This used to be a forced death because I made the door only usable one-way.

There were plans for the very last bit with the conveyor belts to have Sledge Bros./Bowser Jr. above you stomping to stun you, but it had issues and affected the underwater path's ending too. I decided to go with the relaxed ending instead.







Tags:
Super Mario Maker 2
SMM2
MM2
Custom
Level
Course
Stage
Nintendo
Switch
Playthrough
Cold Dive Detour