Super Mario Sunshine (SM3DAS) Playthrough 5: Surfing on a Blooper

Super Mario Sunshine (SM3DAS) Playthrough 5: Surfing on a Blooper

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Duration: 20:30
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Mario goes back to Ricco Harbor and for his next mission, he has to collect coins while surfing on a Blooper, then we get another appearance of Shadow Mario, and uncovering some secrets in Ricco Harbor, like trying to get a good time on Blooper Surfing.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

As the Bowser-boat scene will happen every time I complete a world, I will be cutting that out, because I am sure it will get tiring every time, so Peach can wait.
Episode 6 of Ricco Harbor is Red Coins on the Water, so it is time for some Blooper Surfing, and Bloopy is there to give us six Bloopers to choose, and Bloopy is the nickname for the Big Daddy of Blooper Surfing. I recommend the Green Blooper, while it is slow, it is easier to control, and you have to collect all 8 Red Coins, and you will need to Ground Pound on the Red Coin Switch and use the Blooper to collect them, they are located on the water, and there is a trail of coins to follow, which does provide a hint, but you have to watch out for obstacles, because if you crash into them, that is instant death, and once you have all the coins, the Shine Sprite will appear on the pier.
Next is Shadow Mario Revisited, this one isn't too hard, he will jump onto the ship's funnel and onto the beams, and if Shadow Mario runs into you, he can knock you off the beams, making this one very hard episode, so you have to keep spraying Shadow Mario until he falls over to get your Shine Sprite.
As we cannot do Episode 8 yet, because Yoshi is required for it, and we can't get him until fairly soon in our adventure, and there are some Blue Coins that require Yoshi, so I will hold off from collecting every Blue Coins, but I could end up collecting some.
It is the time to collect the secret stars, first is Red Coins in Ricco Tower, go into Episode 4 and enter Ricco Tower, and Ground Pound the Red Coin Switch and collect all the Red Coins. I feel like it's easier now with FLUDD, because without FLUDD, it made this course really tricky. Two sets of Red Coins are over rotating platforms, two of them are on the wall and require wall jumping, and the rest are on rotating platforms, and at the end is where the Shine Sprite will appear.
It is back to Blooper Surfing 101, or Blooper-Surfing Sequel according to Super Mario Wiki, this time you have to clear the course in 40 seconds to get the secret Shine Sprite.
I decided to go for the 100 coin Shine Sprite, so I recommend going into Episode 3 for that, start by collecting a bunch of coins in the sewers, and most of the coins are on the beams, and the problem is the Bloopers, sometimes if you jump on them, the coin will fall off the beam and into the water. There are some coins floating above the water, and you might need the Rocket Nozzle for those. I am not a fan of collecting 100 coins in Super Mario Sunshine compared to Super Mario 64, because the difference is when you collect the Shine Sprite in Super Mario Sunshine, you leave the level, while collecting the 100 coin Star in Super Mario 64 allows you to continue the course.
I never went over the yellow spider enemies, they are called Klambers, and some of them can give you Blue Coins when you defeat them, and Wind Spirits appear when you are high up on the beams.
This is about as much as I can get done with Ricco Harbor, so we will revisit it once we get Yoshi. I like the music for Ricco Harbor, it is a rearrangement of Delfino Plaza's theme, and the first few courses in Super Mario Sunshine, like Bianco Hills and Ricco Harbor, use a rearrangement of Delfino Plaza's music. Ricco Harbor's song was also in Super Smash Bros. Brawl, where it played on the Delfino Plaza stage, and another bit of detail is you can see Ricco Harbor in the background from Delfino Plaza, so the areas are not different worlds, they are part of Isle Delfino.







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