Take two of our Objective gameplay here at The Otterman Empire. I tried another character to see if I could outmaneuver Geo. Vid timeline:
(3:59) Match starts. Round 1: Bombardment.
(6:41) Round 2: Target Range.
(9:12) Round 3: Hoop Dive. End scores.
We play as:
Player 1:
Character: Lyra.
Primary: SMG
Special Ability: Healing Shield.
Player 2:
Character: Geo.
Primary: Rocket Launcher.
Special Ability: Rage Mode.
My opponent decided to play once again as Geo, the heavy weapons otter of the game. Meanwhile, I switched to Lyra, the Medic. I knew her Healing Shield would heal her. What I didn't knew was that any enemy inside the bubble will slowly suffer damage as well. However, this ability should prove most useful in team play.
Her SMG is quite alright. Better than Tiko's Pistol I suspect since he also has a Grenade.
She is a small and very fast character.
In Bombardment, the objective is to destroy the bombs on the ground before they explode, which are launched via a ship above. Or, one can go for the ship itself for more points.
In Target Range one has to hit the bullseye several times to make it explode and earn points. But because it spins, like those in later levels in the Campaign, I thought it was better to keep and fire from some distance away to make things easier.
Hoop Dive: Gotta do a combat roll or dodge thru the hoop to take each one out and get points.
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