Synthetic Deities | The Lich Sentinels | No Failure Run
Hot starts aren't the most nicest thing, but they're somewhat manageable in SDei thanks to the tome of power pages. No need to start with a different class just yet. I might end up starting a run with Pigeon later, 'cause the whole "yeah, this weapon might or might not show up" thing with the fire mace could be a pain in the neck for sections where I could've REALLY used a bit of extra weaponry.
I think there was supposed to be a D'Sparil fight here. Dunno what happened to that. Not sure if the teleporter just went funny or if the guy's been altered in SDei. Also have no idea why I keep getting some items missing, even when I'm VERY sure I've collected the whole lot. Must be something in the code that gets counted as an item when they're not supposed to. Will definitely need to check later.
Mods Used:
Dwars' Heretic HQ Sounds: https://www.doomworld.com/forum/topic/122575-dwarss-heretic-hq-sfx-pack-all-sound-effects-remastered/
The Lich Sentinels: https://forum.zdoom.org/viewtopic.php?p=1158097
Synthetic Deities: https://forum.zdoom.org/viewtopic.php?t=45791
SDei Mirror: https://www.mediafire.com/file/lmo3uzo959shdc0/sd_z.pk7/file
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46
Nash's Decals: https://forum.zdoom.org/viewtopic.php?f=46
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43
Fullscreen Statusbar: https://forum.zdoom.org/viewtopic.php?f=46
Footsteps: https://forum.zdoom.org/viewtopic.php?f=105