[Tales of Xillia 2] Victor (Gaius Solo/Unknown Mode/No Damage)

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Tales of Xillia 2
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Duration: 2:01
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Good thing I left this fight for last while I completed the rest of the run, otherwise I would have been stuck here for a good while. The stars really had to align for this one.

You know how Ludger's Artes have absurd hitboxes and a lot of additional effects, yeah? Well, now you're on the receiving end. And to make matters worse, Victor starts the fight in Chromatus so these properties are even more ridiculous.

Gaius can't deal with Chromatus, period. He doesn't have the mobility to stall Victor until he reverts back to human form or, even if I tried to fight him head-on, the amount of Iron Stance Victor has in this state is insane and a single Calamity Stance isn't enough to break it, not even with a full Crisis Boost (good luck actually using it without dying though), not to mention he recovers his Iron Stance immediately or he can air recover the Calamity Stance. I would also need to get Power Charge 2 because Victor doesn't have any weaknesses (haha...) and yeah, it's looking grim.
If I want a chance of winning, I have to find a way to get him out of Chromatus. Luckily, Victor abides to the same rules as Ludger so the time he's transformed can be shortened by dealing enough damage.

As mentioned before, Victor doesn't have any weaknesses but that's something that actually works in my favour. While not to the same extent as Resist hits, Victor is likely to try to guard incoming attacks or at least try to dodge with a backstep. Between this AI quirk, knowledge on retreat phases and counters, and some R1 buffering, I could come up with a strategy, unreliable as it is.

Here's a flowchart on what's going on during this first phase:
- Incineration Wave dealing 12 hits in quick succession is ideal to force Victor to guard. A backstep usually means he will attack me before being hit by a second IW because his idle timer is very short.
So, Victor must approach by using his normal attack chain or Azure Edge and, by being on the second-most left position, I can fire off an Incineration Wave while being close enough to attack him with a Sonic Thrust where he stops to guard.
- Beast is a guaranteed guard break. If Victor backstep the Sonic Thrust or Beast, try to force another guard with a multihit like Dragon Swarm. Break his guard and use Beast again to hopefully trigger a counter while knocking down. If there's no counter, use Up Normal + Beast to try again, although there's a high chance he's in knockdown cooldown.
- Assuming a counter is triggered from the second Beast, get some distance with 4 backsteps and prepare to dodge his counter once he recovers from knockdown. Victor's available counters are as follow: Dark Projection and Falling Snow (better luck next time lol), normal attack chain (workable but not great due to short recovery time), and Grand Cleaver and Aiming Heat (best outcome as they have slowish recovery and he stays in place). He'll be in retreat phase afterwards.
- If Victor counters with Grand Cleaver, use Squall to stall the super armor from the counter and also to activate Quick Motion for a faster IW (this is not necessary for Aiming Heat). Incineration Wave will break and trigger another counter. Note that the extra Str from a full Crisis Boost is mandatory for this to work.
- Repeat this process 2 more times but note Victor won't be in retreat phase anymore for the third counter, that's why you want to create as much distance as possible to use IW safely.
- Victor has sustained enough damage to be forced out of Chromatus after the third Incineration Wave BUT he will go back to his human form after returning to idle, meaning he might do an extra action in Chromatus before that happens.

See what I mean when I said "the stars had to align"? All of that has to work, one way or another, before I can actually attempt the fight proper.

I'm running out of space so the last bit of information will be down below 👇
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Restrictions:
👑 Gaius Solo
👑 Unknown Mode
👑 No Damage
👑 No Menu
👑 No Free Run, except for Light of Ruin setups
👑 No Power Charge 3
👑 No Herbs
👑 Double Weakness Timer & Damage enabled
👑 Double Damage enabled
👑 Elemental Weapons unlocked
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Music used:
🎵 God Eater 2 - Slashing the Storm: A Flash of Fighting Spirit
🎵 Ys Seven - Uncertainty in the Future
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#TalesOfXillia2, #ToX2, #GaiusSolo




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Tags:
Tales Of Xillia 2 (Video Game)
Tales Of (Video Game Series)
ガイアス
Gaius



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Zeke Belforma presently has 2,951 views for Tales of Xillia 2 across 44 videos, and about 22 hours worth of Tales of Xillia 2 videos were uploaded to his channel. This makes up 4.50% of the content that Zeke Belforma has uploaded to YouTube.