Telling a Deep Story in a Casual Game | Chris SKAGGS
The rise of social networks, social games and MMOs, and the advancements in mobile technology and multiplatform development has created the casual games industry virtually overnight. In some ways, gamers have evolved but in other ways they are the same as they've always been -- yearning for deeper meaning and purpose in everything we do, including the games we play. We want more than puzzles, more than shallow interaction. We want games that stimulate our senses to explore, test and refine our intellect and psyche. Above all, we want to be entertained. For today's discerning casual games audience, developing a rich storyline and deep narrative that invites mental exploration is critical. In this session, Chris Skaggs of Soma Games will discuss the factors influencing new trends toward games with purpose, and share examples and tips on how to create an interactive narrative framework for casual games that engage and entertain.
Delivered at Casual Connect Seattle, July 2012.
Download Slides: http://casualconnect.org/lectures/design/telling-a-deep-story-in-a-casual-game-chris-skaggs
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