Terranigma first full playthrough, part 7
We're earning some frequent flyer (boater?) miles this time, exploring areas on opposite sides of the world, beginning with the Great Lakes, and then proceeding to Yunkou. We'll see several familiar key characters again, and be introduced to some new ones as the plot thickens...
Unfortunately, Dragoon Castle next to Yunkou is easily the worst part of the game I've experienced yet. Introducing a stealth area in a game where we could easily beat everything up is bad enough; making the guards' movements completely random, allowing them to turn 180 degrees with ZERO WARNING, and their turn timers running faster than you can possibly move past, is egregiously awful game design. Some rooms are doable, but especially one room in particular gives the player no agency whatsoever, and it's up to RNG whether you pass or fail.
So I'm glad that's over... and I'm curious where this story will take us next.
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