The Elder Scrolls 3 Morrowind | End of the Adventure

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Korst warns me of some ominous signs coming from the Castle Karstaag. So I traveled west until I saw a massive glacier that appeared to be a castle of some kind. I looked around for an entrance until I checked the water behind the castle and saw what seemed to be a backdoor. I entered it and was stopped by a Riekling named Krish. According to him, I would not be able to proceed without his assistance. I'm not sure how true that was but I'll ensure his safety.

While there was a hole that led inside the castle the Riekling was correct, I could not enter the castle without his assistance. Unfortunately, Krish met his end at the hands of other Rieklings. I doubt I need his assistance either way. I investigated the castle and found nothing. Another Riekling named Dulk tells me that werewolves were here to take away Karstaag. while I'm not sure who Karstaag is I'm sure this means that this is the end of my investigation as I can't find any footprints or any clues that could lead me to the werewolves.

I returned to the village and it was then that Korst explained to me the Bloodmoon prophecy. After he explained the conditions that have met with the prophecy Korst noticed that I was weary and suggested I rest while I still had the chance. I agreed and lay down for a bit. The cold had always been my enemy as I could never really stand it. When I awoke I saw the Daedric Prince Hircine before me. I am now playing a part in this great hunt of his and the only way I can return home is if I win.

I went through the door and I finally found the captain that went missing at Fort Frostmouth! We agreed to team up together and fought our way through the seemingly never-ending waves of werewolves. It was at that point that madness drove the captain to attack me and I had no choice but to end his life there. I could not risk fighting both werewolves and an Imperial Captain. So I pressed onward hoping that I could find Tharsten.

Sure enough there he was! I was pleased that he was safe too but I was cautious of him. I'm not sure if Madness would possess him like it did with the Captain. These werewolves are something, they can wear down both armor and weapons to their breaking points. I don't think I could ever make it if all my gear broke. My fears were proven correct as Tharsten transformed into a werewolf speaking nonsense such as "his right to hunt". I slew him and now I was given the Ring of Hircine. I took the key and continued along.

As it would turn out, Karstaag is a huge frost giant and that thing too was part of the hunt. Since it was only the two of us I assumed it was the final phase, a duel to the death. When I claimed victory Hircine appeared telling me that there was one more challenge to face. I must battle an aspect of him. I have many things in my time. Kaguti, mudcrabs, vampires, false gods, and 2 of the three Tribunal. Now I must face an actual god. When the battle started I screamed, "HOLD". Hircine stood there while I drank 57 flagons of Nordic mead. How I didn't perish right then and there I will never know but all I can remember is that I was standing outside of the castle Karstaag which was now in ruins.

I felt that I'd had enough of being in Solsthiem and decided to head back to Vvardenfell. Even then I've had enough being on the island. I've done so much that I decided to sell off all the gear that I collected throughout my time here. With very little on me, I made my way back to where it all started: Seyda Neen. I walked towards the docks and waited for the next ship to take me to Morrowind and hopefully, I can make my way back to Cyrodiil.

My name is Ertus Raman. Masked was just a moniker I used to hide my identity while traveling in Vvardenfell. In just 257 days I stopped Dagoth Ur, stopped Almalexia, and prevented the Bloodmoon Prophecy. I pray that I may return home to my mother in Kvatch and find a cure for her illness.

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