The Elder Scrolls 3 Morrowind | Solstheim

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I was still processing it all. The Tribunal is gone and in my hands is the soul of Almalexia's soul. I may have to do the same thing I did with Vivec's soul and get rid of it. The king's death will be a heavy one indeed but I simply cannot forgive him for the following reason: If he found me to be a threat when I started my journey in Vvardenfell there is no telling when he'll identify me to be a threat once again now that Almalexia is dead. I'm still wanted in Mournhold but I will be leaving via teleportation so I think I'll be okay.

This should be the end of my journey yet one thing has persisted in my mind even before anything happened in Vvardenfell. Solstheim. Everyone spoke of this place and at long last, I think I should at least pay it a visit. I went to Khuul where there was a Khajiit that offered to take me to Solstheim. I accepted and I stood at the docks looking at an Imperial fort. I checked it out and being a part of the legion myself I was somewhat warmly received. I met with the captain to figure out why the morale seemed low.

Solstheim is a cold place and recently there seemed to be a restriction on liquor which upset most people stationed in the fort. I did some digging around and saw that the priest had some alcohol stashed in his room and that he was the one who suggested there to be a cutdown on the consumption of liquor. I reported this to the captain and he sentenced the priest to extend his stay in Solstheim. It's a punishment enough to be stationed out here, the cold, the wild animals, and seemingly insane Nords attacking at random. Savage snowmen...

My time in Fort Frostmouth was spent dealing with conflicts from within the fort. this place is not well organized it seems. On a return trip regarding a missing shipment of weapons, the fort was attacked. Asking around it seemed that the captain had gone missing and the soldiers at the fort left it up to find their missing captain. They suggested I speak with a leader of a Nord village north of Solstheim and thus I started my long trek to said village.

This island is host to new enemies that I have yet to see and they are somehow more fierce than the ones in Vvardenfell. What I wouldn't give to fight a Kaguti once more instead of seven or eight wolves. The Spriggans are difficult as well due to them seemingly not dying. The berserk Nords aren't a problem except for the ones that are gifted marksmen. The blizzards here are long lower visibility to the point where I have difficulties seeing where I'm going. I am ill-equipped to navigate a place like Solstheim. Yet I could just simply turn back. These soldiers needed their captain back and I had agreed to assist them.

When I finally arrived at the village the inhabitants refused to speak with me and directed me toward a man named Tharsten. I spoke with him and he clearly did not care for the attack on the fort and claimed he had no hand in it. I gave him a skull of some ancestor of his and he seemed more agreeable to assist me. He had me speak with Korst and that man would have me do a ritual to complete the "Oneness". I'm not sure what he's talking about but I then set out to complete this ritual. Surely this is simpler than slaying a god?

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