The Elder Scrolls IV: Oblivion | Part 35 | Orb of Vaermina
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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After what felt like days of travel through this tower, I finally reached the end. I did my best to sneak into the final room of the tower. The room was mostly rubble, with Arkved sleeping in the middle of the west side of the room, on a particularly demonic looking bed. I found the eye in the corner of the room, and several notes of him begging for death. I could not bring this to him, it would dissatisfy Vaermina, but I so wished to. The poor man lay comatose, tortured by Vaermina for the rest of eternity. I left out the door to the side of Arkved's bed and I was suddenly at the entrance of the tower. Could I have gone that way that whole time? I will never know.
Returning to Vaermina, she was pleased with what I had done. She gifted me her artifact, the Skull of Corruption. It creates a double of whoever I use it on, who is immediately hostile to them. Interesting.
I set off for a new quest.
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