The Elder Scrolls IV: Oblivion | Part 34 | Arkved's Tower
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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I barely managed to fend off the Clannfear with my life, and yet more challenge awaited me! I took the claws of the Clannfear I had defeated, both for Alchemy and to hopefully make the other Clannfear afraid of me. A childish notion, but Clannfear are not to be trifled with!
Further in were Flame Atronachs and yet more Clannfear. The Clannfear Claws idea did not work. Finally clearing out the Daedra, I took notice of the room around me. It was filled with giant furniture. Furniture that was far too large for any normal person to sit in. What type of creature was this Arkved, where he needed such large furnishings? I digress, and pressed onward.
The next area was equally as awful, filled with traps, more Lesser Daedra, and no end in sight. Plenty of loot to sell, though. My coin purse is growing tight.
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