The Elder Scrolls IV: Oblivion | Part 43 | Hircine's Daedric Quest
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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Hircine, the God of the Hunt, and seemingly everything like hunting in general. I thought I should gather a pelt of a great and common animal as an offering. I stumbled across a massive bear. The beast proved not much of a fight, but what came next was.
I made my way to Hircine's shrine from the Imperial City's Waterfront. I swam across Lake Rumare, and cut my way through a great portion of the Great Forest.
Hircine has a simple task for me: To hunt. Now, the not so simple part is what he wants me to hunt. A unicorn. A Unicorn is a frightening beast to encounter, and ever so rare. It has a massive amount of resistances to almost anything one can throw at it, and they are known to be stronger than your average Minotaur Lord.
But as Hircine requests, I set off. I will have his artifact.
The Unicorn was not hard to find. It glowed a bright white in the moonlight, visible to anyone who looked in its direction. It was with two Minotaur Lords, however, so it turned into a larger battle than I had wanted. In the end I managed to lure the Unicorn close to Hircine's Shrine and slay it. I brought it's horn to the shrine, pleasing Hircine. He gave me the Savior's Hide. A sturdy piece of equipment, which grants a resistance to all forms of Magicka. Excellent.
I set off for home, to train my abilities and rest.
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