The Elder Scrolls IV: Oblivion | Part 41 | The Howling Cave
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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The Howling cave seems to have been a Silver Mine at some point. Lots of Silver Veins, lots of easy cash. The real trouble came when I finished exploring other paths and went forward.
Faded Wraiths, a summon spell I myself had just learned, and there were two of them. My Daedroth and I made quick work of the first one, but the second immobilized me. I downed as many potions as my waning strength allowed and cast my Destruction Magic. I managed to win.
Further in, I found a Nether Lich and several necromancers. I had to kill them before they all became Lichs.
I managed to win a summoning fight of one versus four, or two versus eight, depending on how you view it. I went further off, down into the caverns in order to defeat the other Necromancers.
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