The Elder Scrolls IV: Oblivion | Part 47 | Azura's Daedric Quest
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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Azura had a simple request, to journey to the Gutted Mine, the mine I had passed earlier, to slay her Followers that had turned to Vampires after slaying a powerful Vampire, by the name of Dratik, within the same Gutted Mine.
I set off, the simple quest lay in front of me.
Simple it was, I stormed my way through the Gutted Mine, slaying all of the Vampires within. On the second to last one, I found a note, detailing their sadness, and their names. Avita Cassiana, Aranalda, Nille Elf-Daughter, Umar gra-Khar, and Ghola gro-Muzgol, the one I found the note on. Their fight was the good fight, and I am glad to have ended their misery. Resit in peace, followers of Azura. Breaking away the planks behind the Vampires I found an enchanted ring, not of much help to me, but worth selling for the extra Septims.
I returned to Azura and received my reward, Azura's Star. I now no longer needed any Soul gems of any kind, and could just Soul Trap any unlucky fool I wanted. A great success.
I set off for home, to rest, to recover, to train. I shall never fall behind the rest of the world.
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