The Flow of the Skinner Box and More... | Gerald TOCK

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How do we intend to shape play experiences through what we design?

Drawing from the design experiences at GAMBIT, Toribash and PlayMoolah this session will explore the implicit meaning behind the games that we make and challenges developers to think deeply about the impact that games have on shaping the real-life behavior of people and communities.

The talk aims to help developers understand player behavior and look into methods for translating in-game behavior/decisions into real-life awareness, understanding and then action.

Delivered at Casual Connect Asia, May 2012.




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Tags:
Gerald TOCK
Singapore-MIT GAMBIT Game Lab
Casual Connect
Casual Connect Asia 2012