10 Differences Between Publishing Your Own Mobile Game | Nenin ANANBANCHACHAI

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This lecture will review pros and cons of self-publishing versus partnering with a publisher, using real-life examples of "Jigsaw Mansion" and "Jigsaw Mansion 2" from their developer's standpoint. It will discuss what publishers may or may not bring you when publishing games on open platforms such as iTunes and Android Market.

Delivered at Casual Connect Asia, May 2012.




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Nenin ANANBANCHACHAI
Extend Interactive
Casual Connect
Casual Connect 2012