The Legend of Zelda Link's Awakening Playthrough Part 11
Following up from where the last part left off, we climb up to the tower on the mountain but it is blocked off by a key that we haven't found yet so I had to look for the key. The first place that came to mind after looking at the map was the henhouse on the mountain but going back from where I was might be a bit more difficult so I just started up the mountain again to make my way there.
I was headed in the right direction for getting the key, but it wasn't the henhouse that had the key but rather a cave right below the house instead and as shown in the video, the gap separating me from the key was one that only the flying rooster can get me across.
After getting the key though, I decided to continue heading West and looked at the other side of the mountain. I didn't get all the way though, but I did come across a cave that had a little devil that increased the amount of magic powder that I could hold.
After a little bit of exploring areas I didn't go to, it's back to the dungeon to access it and get the seventh instrument in it. The seventh dungeon, Eagle's Tower, is a dungeon that has an interesting puzzle to it, other than the puzzle there is a lot of enemies in the dungeon including Like-Likes. Other problems in the dungeon include the Beamos which we still have no counter for. However most of the other enemies seem to fall to the Boomerang in just a few hits so I shouldn't have too much trouble fighting enemies.
But getting into the dungeon proper, to access the boss we need to solve the main puzzle of the dungeon which is to break the 4 pillars on the second floor. In this video, I only manage to break 3 of them while surviving through literally everything the dungeon has to throw at me in this video. Getting the dungeon item turns out to be the Mirror Shield, a shield that deflects shots back to the sender and the counter for a Beamos, which allows me to neutralize those things after having to put up with their shots.
Taking a look at the third floor, we come across the mid-boss of the dungeon, a stalfos that summons a bunch of flying creatures that we have to take all of them out in one go to progress, I had a bit of trouble trying to fend them off, but using the Roc's Feather and jumping slashes, I was able to take out a few of them before their dive attack which I then countered the remaining alive to end the fight. I manage to figure out the path to get the iron ball to the fourth pillar but that will have to be seen in the next part.
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